OTClient Development
Interfaces, modules, performance work and custom client-side systems designed around your project.
CUSTOM DEVELOPMENT
For systems that need to fit a particular game, client, server or team workflow.
Interfaces, modules, performance work and custom client-side systems designed around your project.
Gameplay systems, server features, integrations and maintainable Lua/C++ implementation work.
From technical scope to a tested release package, with clear milestones and ownership boundaries.
ENGAGEMENT
Goals, target client/server version, constraints and desired result.
Defined scope, milestones, price and ownership before implementation.
A reviewed package with handover notes and agreed support terms.